Behind the worlds
Antoine Maury
Senior 3D Character Artist
Characters, from sculpt to surface.
Based in Montpellier, France, I create realistic and stylized characters for games, cinematics and advertising. My work spans sculpting, modeling, clothing and surfacing.
Personal work extends that practice into digital sculpture, 3D printing and hand painting.
ZBrush · Maya · Marvelous Designer
Substance 3D Painter · Marmoset Toolbag
Download CVSubstance 3D Painter · Marmoset Toolbag
